Making a new game (roughly) every week for 2010

Week 9 game Cometburst

Finally continuing this project, the next game (after a gap of a few weeks) is Cometburst!

No online demo yet. Cometburst should be bursting onto various platforms very shortly though. Like… really soon (honest!).

Let’s try this again

With the past month of GDC in San Francisco and attending PAX East and Anime Boston in Boston (natch) the progress of the One Week/Game project has been derailed slightly so to speak. But regardless of those events, hitting my goal of releasing a game every week even during normal times has come up a [...]

Climb Stairs To Find Key release

Last week two games were developed for the One Week/Game project (week 7!). Both of them were (sorta) developed for Glorious Trainwrecks’ 371-IN-1 Klik & Play Pirate Kart II: Klik Harder competition.

Play the game now!
Don’t overthink this one. The game is exactly what the title tells you it is. It is probably the most honest [...]

What’s going on with One Week/Game

While I’m putting the finishing touches on a proper release for Towerfall, I’m going to make a honest effort to release prototypes and “unfinished” games for everyone to enjoy while the finished products are still some time away.
So look forward to that this week. In the meantime here are some progress updates.
Week 5 Game – [...]

Monster Monster Monster Party Party Party release!

The first public release of my week 3 game for One Week, here is Monster Monster Monster Party Party Party.

Click here or on the image to play!
Monster Monster Monster Party Party Party was created for the Gamma4 competition. The main constraint for the competition was to create a game that utilized only a single button. [...]

Release schedule for One Week/Game projects

A few people have asked about the release schedule for people to play the various One Week/Game projects. I don’t want to promise any firm dates, but one of the original plans was for people at the end of every week to be playing a brand-new game from me. I still aim to do that [...]

Last catching up – Week 4 game Kabacha & Friends

[With the One Week/Game project officially underway I have some catching up to do. Today is the last game to catch up on with Kabacha & Friends, the fourth game made in this project!]
The fourth One Week/Game project is Kabacha & Friends.

Inspired by the “run forever” games like Canabalt, Kabacha & Friends follows three misfit [...]

Catching up – Week 3 Monster Monster Monster Party Party Party

[With the One Week/Game project officially underway I have some catching up to do. Today I'll talk about Monster Monster Monster Party Party Party, the third game made in this project!]
The third One Week/Game project is Monster Monster Monster Party Party Party.

Developed for the both the Global Game Jam using the theme of deception and [...]

Catching up – Week 2 game Hypersmash

[With the One Week/Game project officially underway I have some catching up to do. Today I'll talk about HyperSmash, the second game made in this project!]
The second One Week/Game project is Hypersmash.

Crash! Boom! Break! Mysterious blocks appears in the middle of the screen and your mission is to remove all of them from the playfield. [...]

Images from Towerfall (Week 1)

[With the One Week/Game project officially underway I have some catching up to do. Today I'll talk about Towerfall, the first game made in this project!]
A series of images from Towerfall. Part of the game is having different palette options available. They’re vaguely based off the 4 color palettes available on the Gameboy Color/Super Gameboy.